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FrontierVille Or FarmVille?
After FarmVille, it’s time for FrontierVille. FarmVille creator Zynga wants to lure social gamers west to a wild frontier thronging with bears, pitchforks, wagon wheels, rattlesnakes, and — if their plans pan out — millions more active monthly Facebook users.
The game’s called FrontierVille, and it rolls out today, carrying with it Zynga’s hopes of reversing recent declines in its monthly active users. The company’s once ridiculously popular FarmVille has in fact dropped to “slightly less ridiculously popular” status in recent months, declining from 252 million users in April to just shy of 216 million users today.
FrontierVille do have the same kid-safe, family-friendly things you know from FarmVille, such as buying, planting, and cultivating crops. But unlike prior Zynga games, FrontierVille lets you do those things (and others) with considerably more finesse.
Take crop-tending, which was pretty limited in terms of friendly interaction in FarmVille. In FronterVille, if you’re on your friend’s “approved” list, you can actually swing by their slice of homestead and perform various chores, including harvesting their crops. Doing so obviously helps save you friend some time, while providing you with a reputation boost
The extended work like chopping lumber, feeding livestock, and shooing away nettlesome varmints makes the game even more interesting and lively. You can even “hire” friends to help, paying them in-

game currency to take control of their game avatar to perform additional tasks around your virtual homestead.
FrontierVille is a world that changes with or without you! It is a place where family growsweeds proliferate, varmints siphon valuable energy from your property.
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Filed under: Science and Technology · Tags: facebook, Farmville, Game, Zack











hey cool blog im thinking of making a blog on here as well.
The game does eat a lot of time (my spouse plays it when she feels bored), but you can get ahead rapidly if you build up a chain of other farmers, then that sheep would be award a free gifts from one to another. The game is well maintained, cause it always updates new stuff in it. New inventory, new gifting tactics, etc. That’s what make the crowd in and continuously increasing. I believe it’s popularity is based merely on marketing, and the effective use of Adobe Flash for a friendly beautiful interface – that’s what most games don’t have. Me? I find it more fun to consume my time of boredom and inactivity enjoying games from kongregate and armorgames (bubble tanks tower defense, gemcraft, sonny, mastermind and other speedy games you can save progress in)